AI Insights · Timothy · July 2023
Top 5 Gacha Games Performance on Unified Platform in Middle East in Q2 2023
In Q2 2023, the top 5 Gacha games in the Middle East showed varying trends in weekly downloads, revenue, and active users, with notable performances from titles such as [Rise of Kingdoms](https://app.sensortower.com/overview/5ac2bdddcfc03208313848db?country=US) and [Whiteout Survival](https://app.sensortower.com/overview/638ee532480da915a62f0b34?country=US).
Throughout the second quarter of 2023, the top 5 Gacha games in the Middle East displayed diverse performance trends in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a detailed look into the performance of these popular titles.
Rise of Kingdoms exhibited a fluctuating revenue trend, peaking at around $387K in the week of June 19. Weekly downloads saw a significant drop from 18.4K at the start of the quarter to 3.1K by the end of June. Active users also showed a downward trend, starting at 48.6K and ending at 23.2K.
Whiteout Survival experienced impressive growth in weekly revenue, reaching approximately $382K in the week of June 19. Downloads remained relatively stable, with a slight increase towards the end of the quarter, peaking at 27.6K. Active users consistently grew, culminating in around 50.2K by the end of June.
Top War: Battle Game showed a declining trend in weekly downloads, dropping from 14.3K to 2.8K over the quarter. Revenue saw fluctuations, with a peak of about $254K in late March and settling around $171K by the end of June. Active users decreased from 95.9K to 51.5K during the same period.
Age of Origins:Tower Defense maintained a steady increase in revenue, peaking at approximately $205K in the final week of June. Downloads showed a consistent upward trend, ending the quarter at 35K. Active users also increased, starting at 93.5K and reaching 138.5K by the end of June.
Call of Dragons experienced a significant decrease in downloads, from 43.8K at the beginning of the quarter to 2.6K by the end of June. Revenue fluctuated, with a peak of around $173K in mid-April and ending at $103K in the last week of June. Active users saw a decline, starting at 22.8K and dropping to 10.5K.
For more detailed insights and data on these games, visit Sensor Tower.